Category Archives: Advanced and Experimental 3D Computer Animation

Performance Animation 04 – First Review

Introduction After I had a 1:1 tutoring with Luke, he pointed out some problems with my animation! It seems that I am still inexperienced! There are some problems that are obvious, and I didn’t want to see them. I will … Continue reading

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Creature Animation 01 – Research

Introduction This blog mainly records my research on biological animation. I want to make different creature animations, including lions and dragons. So I need to understand the changes in their bones and muscles during exercise. To this end, I have … Continue reading

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Performance Animation 03 – Spline & Polish

Introduction Because I am busy with a collaborative project, I did not submit the animation assignment for this week in time. I hope Luke can understand me. And now I pay more attention to the details of some animations. Although … Continue reading

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Performance Animation 02 – Blocking

Introduction We have performed twice in the first two weeks, especially the second time, we both performed very well, and Luke was very satisfied with our performance. So we can finally Blocking. Tips: 1. Be sure to check the model … Continue reading

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Render Setup

Introduction In the past, I learned about rendering, but because my focus is not here, I forgot a lot of knowledge. As a result, in the animation assignment of the first semester, I failed to render my character and scene … Continue reading

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Zoetrope Practice

Introduction This week we learned about zoetrope, which I have never heard of. Actually, I know this is an ancient animation installation, but in 3d, I don’t know what it is. I hope this time learning will enable me to … Continue reading

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Performance Animation 01 – Performance

Introduction This week is our second performance animation. We recorded our own performances separately and matched the audio found last week. I think every student did his/her best to perform, and all the performances are very interesting! Tips: 1. The … Continue reading

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Mocap Animation

Introduction Maybe you already know that my mobile hard drive is broken and my files can no longer be read. Fortunately, I kept a backup on the PC, but my unmodified mocap animation and unuploaded word file were lost forever. … Continue reading

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[Houdini] Week4 – Rendering

Introduction This week Mehdi will tell us about the rendering content. Tips: 1. Arnold can be rendered with GPU, so the speed will be faster. 2. Press the Render button more, because sometimes the rendering is not refreshed automatically. Problems: … Continue reading

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Previs, Postvis, Techvis & Animation roles in VFX, Film, Games

Introduction I think this lesson is very interesting! Not only because I learned new concepts, but also because I heard Luke talk about his experience working in the VFX industry. This is more conducive for us to have a deeper … Continue reading

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