Monthly Archives: January 2021

Review & Prospect as an animator

When I wrote this blog, my grades of the last semester had already had results. I took an A in the 3D computer animation fundamentals, which was far beyond my expectation. But after reading Luke’s evaluation, I felt that I … Continue reading

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[Houdini] Week2 – Robot with particles

Introduction Because I just came into contact with Houdini last week, I found it particularly interesting, so I opened this week’s video with confidence. As a result, I did not expect that I actually spent more than ten hours to … Continue reading

Posted in Advanced and Experimental 3D Computer Animation, Houdini & Lighting | Leave a comment

Week1 – Introduction & Preparation

Introdution We started a cooperative project this semester. To be honest, I haven’t carried out a cooperation project for two years, so I am especially looking forward to this cooperation project. The cooperation project requires us and students from other … Continue reading

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[Houdini] Week1 – Rock & Cabin

Introduction We finally started contacting Houdini. I have only heard of this software before, but I don’t know what its function is. But after I saw Tao’s work, such as the city with a bunch of buildings generated from a … Continue reading

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Research Presentation

Presentation: Draft: Hello, everyone, I’m Lucy, thank you for listening my presentation. Today I want to take about The Application of Animation Technology in the Game by Analyzing Just Dance. So, let’s start. At the beginning, I need to tell … Continue reading

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Research and Report

Introduction When choosing the topic, I thought about it for a long time, and felt that I should study a topic that I was both familiar with and unfamiliar with. I think I can analyze my favorite game Just Dance, … Continue reading

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Performance Animation 3- Spline & Polish + Showreel

Introduction With the problem that I did not solve in blocking, I finally wanted to spline and polish my animation. I know this will take me a lot of time, because there are too many voguing’s gestures. Once you do … Continue reading

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Performance Animation 2- Blocking & Phoneme

Introduction Now I really started to do performance animation, I am very nervous, because this is to use the animation knowledge I learned this semester. I believe that I have made progress, but I do not know if I will … Continue reading

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Performance Animation 1- Reference & Performance

Introduction This is the final assignment of my 3d fundamental animation. We need to record the video ourselves and key frames according to the video. Before this, I watched a lot of performances and clips produced by excellent animators, but … Continue reading

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Week8: Phoneme animation

Introduction This week Luke talked about how to do lip sync animation. This is usually done at the end in animating, which can add a lot of charm to the character. TIPS: Keep graph on linear Make sure to hit … Continue reading

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